The game consists of two parallel rows of bones set 10 meters apart (32' 6").
There are twenty grey bones (or soldiers), with two red guards, one on either side. The red guards are set 40cm (16") from either end. The throwers consist of the eight teal bones. The game can be played with teams of two or up to eight players of any age.

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The object of the game is to knock down all of the oppositions bones beginning with the two red guards. The team that knocks down all of their opponents bones with the least number of shots will be the winners. (Note: if the team that throws first knocks down all of the bones, the other team is allowed to throw those thrower bones back, as the have the last throw).

The team with the last shot may either:
1. TIE the game if they use the same number of throwers and knock down all of the opponents bones.
2. WIN the game if they knock down all of the opponents bones and have at least one thrower left.

1. The guards are to be knocked down first. In the event that a bone or bones other than a guard are knocked down, they are set back up 5cm (2") inside the nearest guard. If more bones are knocked down than the space allows, they are placed 5cm (2") behind the replaced bones. If any of these same bones are knocked down a second time, they are set up 5cm (2") on the outside of the closest guard. After being knocked down twice, should they get knocked down three or more times, they are placed upright where they fell.

2. If a bone beside a guard is knocked down at the same time as the first guard, that bone is set up 5cm (2") outside the remaining guard. The first guard will remain down.

3. The throwing order may be interchanged any time during the game, but a player must throw both of their throwers before the next player can throw.

4. In the event that (example) five bones are thrown back, the single bone should be thrown last.

5. In the event that one of the oppenent bones accidentally gets knocked down durng the game, that bone shall stay down.